reachartwork:

reachartwork:

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“‘mech pilots are horny because they get sweaty and fuck after the fights’ you pedestrian, mech pilots are horny because the neural feedback loop from striking an acquired target w/ +90% accuracy on a full flight of LRMs makes most pilots leak in their seat. It’s not about two pilots, separated by mountains of metal, learning to mutually respect the others skill it’s about how these industrial war machines have direct lines into their nervous systems and an oxytocin & dopamine tap directly linking destruction to pleasure.”

-twitter user nyetalia

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yeah sure i’ll permanently attach that addition to this image

(via transmechanicus)

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Tuesday, 25th July

frogblast-the-ventcore:

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Sanctioned Ork Kommando mercenary (fan-made Darktide DLC concept) by WolfdawgArt

I would play the crap out of this in Darktide!

https://twitter.com/WolfdawgArt

(via transmechanicus)

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Tuesday, 25th July

yourplayersaidwhat:

Player 1, falling down a cavern: How deep is this cavern?

Player 2: Hey DM, you said we heard the Guard hit the bottom after a minute right?

Dm: Yes.

Player 2: OK so ignoring wind resistance that’s… 17 and a half kilometers.

Player 3: How far is that in miles?

Player 2: Rounding up, 11 miles.

Player 1 and DM: Oh fuck.

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Tuesday, 25th July

solokabuto:

solokabuto:

solokabuto:

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yeah he prolly would

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since it seems y’all are enjoying these

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(via hasabbydoneanythingwrong)

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Tuesday, 25th July

immloveanime:

Cowboy Bebop - 26

(via keikakus)

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Monday, 24th July

transmechanicus:

haaaaaaaaaaaaave-you-met-ted:

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Facing the Horrors of the Warp by forrgust

Why is the horror of the warp just Aldrich Devourer of Gods, hello??

(Source: instagram.com)

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Monday, 24th July

insert-witty-user-name-here:

Random Plot Points

A little about me as a writer, I love daydreaming about adventure stories. I usually know the general set up and larger plot points but oftentimes struggle with the how, how do characters get from point A to point B. 

So, I made a list of random challenges for my characters that I look at when I’m stuck.

Sharing in case helpful to others! (intended for adventure, sci-fi, fantasy stories) 

  • characters are delayed/blocked/experience a natural disaster (storm, fire, flood, avalanche, earthquake, epidemic, etc) (BONUS and forced to take a detour from the original path)
  • character(s) is trapped (quick sand, fall through ice, in room filling with poison, on sinking ship, in a trash compactor on the Death Star, etc) (BONUS- fall into hidden room and discover something) 
  • characters go to a festival/ball/party/political summit (where inevitably it all goes wrong)
  • character(s) overhears a secret (at bar, at party, from a whispered conversation below them in a stairway, etc) 
  • characters are attacked by an animal or mysterious force 
  • characters(s) caught in a mob/riot
  • character wins/loses something in a bet
  • character is brainwashed or possessed 
  • character is stranded/lost
  • character is poisoned 
  • character succumbs to injury or illness 
  • characters are chased/ attacked by antagonists 
  • character is captured or arrested (and needs to be rescued)
  • character is kidnapped and kidnappers make a demand for their release (financial ransom, exchange of information, prisoner exchange, etc) 
  • character(s) go undercover to retrieve information
  • characters decide to steal something they need for their quest (weapon, magical object, money, information, etc). (BONUS- time for a well-planned heist!) 
  • characters need to protect/ retrieve/ destroy something 
  • characters uncover a network of spies (up to you if they’re unexpected allies or antagonists)  
  • characters discover hidden passageway, room, ruins etc that leads to an important clue
  • characters forced to hide from someone/something
  • characters need to escape 
  • characters lured into trap set by villain (BONUS if the villain doesn’t even care who wins but only goaded them to learn how a magical object works, the extent of heroes powers, emergency response system of a government, etc) 
  • characters set trap for villain (BONUS- use someone or something important as bait) (if in Act 2, they fail) 
  • characters reveal critical information to villain in disguise 
  • a character is mistaken for someone else (and then is wrongfully arrested, receives information not intended for them, etc) 
  • characters receive help (hitch a ride, get help hiding from captors, get help escaping somewhere, etc) from an unlikely new ally 
  • characters forced to team up with an unlikely ally/ morally grey character, etc
  • characters learn something from simple library research (an oldie but a goodie)
  • characters just literally just stumble upon or witness something important (secret weapon, secret society etc) 
  • characters uncover a secret map/ coded message on the back of an old unassuming document (time for a classic treasure hunt!) 
  • someone escapes from prison (an old villain or an old ally) that changes the quest 
  • someone is being blackmailed (or otherwise forced to act against the protagonists)
  • someone is discredited (rumor, disinformation campaign etc) 
  • something stolen from your characters 
  • something (document, magical object, money) turns out to be fake
  • OR, something unassuming turns out to have special powers or meaning  
  • something is hacked (defense system, infrastructure, bank, private records, etc)
  • something critical is attacked (important bridge, port, bank/ financial system, safehouse, capitol building, character’s familial home, etc.)
  • a computer virus is unleashed 
  • a biological weapon is unleashed 
  • a piece of information the characters believed was true, is false 
  • an ancient myth turns out to be true 
  • a secret is made public 
  • A law is changed or a vote on a critical piece of legislation loses/wins 
  • a political opponent wins an election/ a political ally loses an election 
  • character(s) help a passerby (from raiders, local tyrant, beast, mystical force, etc) 
  • characters “follow the money” and realize someone who was thought to be their ally is actually working for… (crime syndicate, villain, local tyrant etc) 
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Monday, 24th July

loveneverfades:

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(via curatorofthisdigitalmorass)

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Monday, 24th July

stigmartyr762:

zegalba:

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Berserk (1990) Illustrations: Kentaro Miura

Rip & Tear

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Monday, 24th July
stigmartyr762:
“You can achieve the same effect after 3 or 4 pints beer.
”

stigmartyr762:

You can achieve the same effect after 3 or 4 pints beer.

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Monday, 24th July

falysyu:

The 5 Most TERRIFYING Loyalist Space Marine Chapters | Warhammer 40k Lore

(Source: youtube.com)

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Sunday, 23rd July

casside-sionnach:

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tachikoma< Ghost in the Shell

(via paladinguy)

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Sunday, 23rd July

fattributes:

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Mango Pineapple Agua Fresca

(Source: pineappleandcoconut.com, via pipuisfood)

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Sunday, 23rd July
the1920sinpictures:
“1918 Sergeant William “Black Death” Johnson of New York City’s celebrated Harlem Hellfighters. Johnson wears the Croix de Guerre, which he earned for receiving twenty-one wounds while fighting off an Imperial German Army raiding...

the1920sinpictures:

1918 Sergeant William “Black Death” Johnson of New York City’s celebrated Harlem Hellfighters. Johnson wears the Croix de Guerre, which he earned for receiving twenty-one wounds while fighting off an Imperial German Army raiding party, in order to save fellow soldier Private Needham Roberts. From New York City-Vintage History, FB.

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Sunday, 23rd July

memories-of-ancients:

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Sword inscribed “Ramon made me”, Spain, late 15th-early 16th century

from The State Hermitage Museum, St. Petersburg

(Source: hermitagemuseum.org)

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Sunday, 23rd July